MUCHO THANKS TO ALL!
I would like to personally thank everyone who attended, as well as presented at, the 360 Flex Camp - NJ this past weekend. This was the first event of this type for NJFlex, and I couldn't have done it without the help from the guys at 360 Conferences.
Considering all the positive feedback that I've received, I guarantee more events like this will follow. Over the next few days, I'll be updating this site with Photos (if anyone has photos of the event... please shoot me a link), and presentation files as they become available. |
| 5 Things to Do When You’re Stuck Developing Your Game |
| We’ve all had those moments, when you have no inspiration for creating another game, or when you don’t know what to do next in your current project. To writers, it’s known as “writer’s block”. To us, it’s just an inspirational slump. Here are some techniques to overcoming this block of inspiration. |
| Posted By: flash-flex,games,opinion,research - Mon, 06 Oct 2008 19:09:33 GMT |
| FlexChart: Flash Charting Application for AJAX |
| FlexChart is an open source Flash application built for uses in AJAX applications. The charting application is driven through dynamically through XML. |
| Posted By: ajax,flash-flex - Mon, 06 Oct 2008 18:10:30 GMT |
| Flash vs Silverlight: Spiral Text |
| The application is implemented based on 3D Text Space. You will notice that the number of characters displayed in the Silverlight version is much less than that in Flash. It’s because Text Rendering in Silverlight is CPU intensive and too many TextBlock objects will make the application crash.
I think there are some other ways to increase the performance of using TextBlock in Silverlight. However, I didn’t have any idea yet. If you have have any suggestions, please feel free to share with me. |
| Posted By: .net,flash-flex,frameworks,open source - Mon, 06 Oct 2008 14:46:31 GMT |
| 10 common mistakes when building AIR applications |
| Adobe AIR has grown immensely popular over the past months. With its popularity, many new applications have been released. During this period, the following 10 issues have been the mistakes I have seen most often among developers. Hopefully, this list can help you avoid the same mistakes when building your next AIR application. |
| Posted By: flash-flex,frameworks,opinion - Mon, 06 Oct 2008 13:39:51 GMT |
| 27 Adobe AIR Applications - Handy For Web Designers |
| Every designer & developer loves handy tools that simplify frequent tasks.
And, even if you’ve a complicated software that does the same thing, usually it is much more effective to run a tiny, fast-loading application that does the job.
This is a list of 27 functional Adobe AIR applications that can help a web designer to design & develop better and faster. |
| Posted By: flash-flex,ria,tools,usability - Mon, 06 Oct 2008 13:00:21 GMT |
| No Block Scope in ActionScript |
| One of the things that I most liked about ActionScript when I first began to use it was how easy it was to pick up after using Java for several years. I have blogged about some of the similarities Java and ActionScript share, but there are also some differences (such as ActionScript's support for switching on Strings). In this brief blog entry, I will demonstrate one subtle difference in behavior in ActionScript from what I am used to from years of C++ and Java experience. |
| Posted By: c-and-cpp,flash-flex,java,opinion - Mon, 06 Oct 2008 12:53:22 GMT |
| Game Of Life in 3 Lines of Code |
| Seeing Jop Wielens' implementation of Conway's Game of Life I wondered if I might be able to figure out a way how to run the whole game entirely with Flash's bitmapData methods. It turns out that it works, and it even works pretty fast. And at its core it just needs 3 lines of code |
| Posted By: flash-flex - Mon, 06 Oct 2008 10:09:17 GMT |
| The Flex Compiler Shell Daemon |
| It is a wrapper around Adobe's fcsh, which gives you back the good thing about mxmlc: it's a simple and traditional command line compiler, which compiles your code and returns back an status code telling you if the compilation was successful or not. This may sound old-fashioned in the current shiny-powerful-and-bloated IDE times, but if you are a hardcore IDE person, you aren't interested in mxmlc nor in fcsh anyway. |
| Posted By: flash-flex,tools - Mon, 06 Oct 2008 06:04:11 GMT |
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